Finally Nintendo is doing something right and making what most sane gamers call a “no brainer!” Today A new trailer for Wii U-exclusive survival horror Fatal Frame/Project Zero 5 has demonstrated the use of the GamePad controller for the title’s in-game camera. The camera’s viewfinder is recreated on the GamePad’s touchscreen, where you can focus in and then photograph the monsters. Fully titled as Fatal Frame 5: The Black-Haired Shrine Maiden, the game is a joint project between series developer Tecmo Koei and platform holder Nintendo, which now co-owns the Fatal Frame/Project Zero IP. Fatal Frame 5 will launch in Japan on 27th September but there’s no word yet on whether the game will get an English-language release. Now if Nintendo would wise up and make the second game for it’s Nitch system: Pokémon Snap.
Today, Famitsu released the information for the Xbox One launch in Japan. No one seems surprised by the number of units sold, aside from Microsoft’s statements on the longevity of the system. The Xbox One sold only 23,562 systems of the 150,000 shipped to the Japanese market – in comparison, that’s less than half the number of Xbox 360 systems sold in Japan! By the numbers The console’s launch saw the lowest sales results of any system in recent years, placing it below both Wii U and PlayStation 4 sales during the first two days of their respective launches. By comparison, Wii U saw sales of 308,000 units during the first two days of its launch, while PS4 saw sales of 322,000. Xbox 360, on the other hand, sold 62,135 units in half the time it took for Xbox One to sell just over 20,000 units. So what does this […]
Where were you the day Microsoft gave the United States so much hope for the future of Xbox One? The fanboys swooned at the beckon call of the Bill Gate’s army, in the future of Xbox One. They said they would beat Sony PS4 once they released worldwide, and even threw a fantastic Live Stream event from Japan locations showing the outpour from consumers in Japan. They all wanted to get their hands on the Xbox One! Right? … Japan finally got the console (nine months after it hit shelves in North America, Europe and Australasia), but the usual enthusiastic crowds that greet big launches in Japan were absent on Thursday morning. Ultimately we’ll have to wait for next Wednesday with the release of the Media Create charts to know how the Xbox One’s Japanese launch is really going, but keep in mind that the Xbox 360 only sold about […]
Released in the fall of 1985, Super Mario Brothers hit the shelves for NES. 30 years later another life cheat has been found! This infinite lives cheat is just one of many in the series, but a reminder that video games never die. For this trick to work, you need to start a two-player game and follow this video:
Nexus Gaming Alliance‘s Midwest staff will be in action at Gen Con Indy, but we have also been signed on for our east coast crew to host Video Games United in DC! VGU will be the second largest video gaming set up that NGA has ever done boasting 125 set ups, along side of VGU’s other associates supplying arcades and other gaming goodies. Join us for a jam packed eGaming weekend at: Gen Con Indy (Indianapolis, IN): August 14-17, 2014 www.GenCon.com -or- Video Games United (Washington, DC): August 16-17, 2014 www.VGU-Con.com
The past week internal sources at Microsoft, have been making public a barrage of emails and notes passed down from the new CEO Satya Nadella. All letters cumulating in a huge shift internally at Microsoft as they not only focus on realigning a solid business plan for their once “golden child” Xbox One, but also in their technology divisions. One of these cuts include the Santa Monica and Vancouver branch of “Xbox Studios Entertainment,” The leads in creating original programming for the Xbox One’s All-in-one platform. Microsoft since E3 has vowed to change their game plan and switch to a more Gamer friendly approach. With almost no mention of the Kinnect at E3, but also focusing all their power on video gaming. Not only do the cuts involve things related to the Xbox One, but also in their mobile department. This made very clear on Thursday as Microsoft announced its […]
Exciting news coming out of Nexus Gaming Alliance camp this week. We have been working with a client on a new exciting show happening on the east coast for some time, that just happens to fall on one our biggest shows. So what does this mean for NGA? I means it is time to show once again the power of NGA on Tour! More details to be released this week, but let’s just say August is going to be gaming heaven for NGA Gaming fans!
When the cyberpunk genre of science fiction is intertwined in the realm of video games, the product usually comes out great. Deus EX, Fear Effect and Final Fantasy VII are the examples of the perfect balance of the two completely different realms. Now, we can add another game to that list: Watch Dogs. Read More…
Nintendo’s bad times just got worse as a U.K. court ruling declared that the Japanese multinational consumer electronics company is found guilty of infringing two remote control patents for recognizing hand gestures and motion that are already owned by Philips electronics. Reportedly, requesting a jury trail to seek damages, Philips has now asked the court to impose a ban on import/export and sales of both Nintendo Wii and Wii U consoles in the United States of America. Back in 2012, Philips, a Dutch diversified technology company, filed a case against Nintendo, which is one of the top video game consoles manufacturers, claiming that it already owns a patent on technology used to recognize hand gestures and motions, and that the Japanese firm is infringing its three remote control patents with its two video game consoles i.e the Wii U and the Wii. One patent was found invalid by the England […]
The new The Legend of Zelda for the Wii U looked great, didn’t it? But what as up with Link? He wasn’t wearing his iconic green tunic or hat. Why did Link look so weird? “No one explicitly said that that was Link.” That’s what Legend of Zelda series producer Eiji Aonuma told me when I asked him about Link’s — or whomever it is — new appearance during an interview at Nintendo’s E3 booth. He said this with a smile and a laugh. Could the bow-wielding hero we just saw not be Link? Earlier in the interview, Aonuma told me that he was always looking for ways to shake up Zelda’s conventions. We saw this in the recent A Link Between Worlds for the 3DS, which let you explore dungeons in any order you wanted while renting items from a store. But a Zelda game without Link as the main hero? That would be […]