NGA will be hosting the Starship Horizons Bridge Simulator Experience by BridgeSimulators.com. Starship Horizons is mission based game, with five person teams in the roles of Captain, Flight, Tactical, Sciences, and Communications.Each Simulator is equipped with a 96″ (7ft wide) main view screen, 23″ touch screen monitors, and DMX lighting. Sessions last one hour, there is a short training video and staff will be on hand to answer any questions players have.
The year of 2014 has been a very long and enduring one. We had multiple issues with transportation and luck got us through a few tight spots (along with the help of a few associates!). In 2014 we started messing with a new layout (for those that could accommodate), and at Holiday Matsuri the idea came full swing. We had so many compliments from fans and convention runners alike. One of our personal favorites that we heard a few times was “best game room ever!” As we are always happy to one up ourselves, we do not believe that the potential of Nexus Gaming Alliance has been reached. We have a full array of ideas stemming back 5 years and in 2015 we plan to start moving forward. 2015’s main focus will be different depending on division. Gaming for conventions will be shifting to a more consistent JPN market for Anime […]
Nintendo and Philips have resolved their patent infringement dispute regarding the Wii and Wii U, Philips announced today. Philips did not disclose financial terms of the settlement, but said that both companies have agreed to license parts of their patent portfolios to each other. “We are very pleased to have reached this agreement with Nintendo. It demonstrates that both companies recognize the importance of intellectual property rights,” said Brian Hinman, chief intellectual property officer of Philips. “It also shows the value of our extensive IP portfolio and our commitment to protect our significant investments in research & development.” The agreement ends months of international litigation dating back to May, when Philips filed lawsuits in France, Germany, the U.K. and the U.S. against Nintendo. Philips’ complaints alleged that Nintendo violated at least two patents owned by Philips: one for “products with interactive virtual modeling features” and the other for “products with human-computer interaction features.” According […]
You heard us correctly! NGA will invade Michigan for the first time November 13-15, 2014 for Grand Rapids Comic Con! We hope to see everyone there and we can not wait to meet all the new faces!
Finally Nintendo is doing something right and making what most sane gamers call a “no brainer!” Today A new trailer for Wii U-exclusive survival horror Fatal Frame/Project Zero 5 has demonstrated the use of the GamePad controller for the title’s in-game camera. The camera’s viewfinder is recreated on the GamePad’s touchscreen, where you can focus in and then photograph the monsters. Fully titled as Fatal Frame 5: The Black-Haired Shrine Maiden, the game is a joint project between series developer Tecmo Koei and platform holder Nintendo, which now co-owns the Fatal Frame/Project Zero IP. Fatal Frame 5 will launch in Japan on 27th September but there’s no word yet on whether the game will get an English-language release. Now if Nintendo would wise up and make the second game for it’s Nitch system: Pokémon Snap.
Today, Famitsu released the information for the Xbox One launch in Japan. No one seems surprised by the number of units sold, aside from Microsoft’s statements on the longevity of the system. The Xbox One sold only 23,562 systems of the 150,000 shipped to the Japanese market – in comparison, that’s less than half the number of Xbox 360 systems sold in Japan! By the numbers The console’s launch saw the lowest sales results of any system in recent years, placing it below both Wii U and PlayStation 4 sales during the first two days of their respective launches. By comparison, Wii U saw sales of 308,000 units during the first two days of its launch, while PS4 saw sales of 322,000. Xbox 360, on the other hand, sold 62,135 units in half the time it took for Xbox One to sell just over 20,000 units. So what does this […]
Where were you the day Microsoft gave the United States so much hope for the future of Xbox One? The fanboys swooned at the beckon call of the Bill Gate’s army, in the future of Xbox One. They said they would beat Sony PS4 once they released worldwide, and even threw a fantastic Live Stream event from Japan locations showing the outpour from consumers in Japan. They all wanted to get their hands on the Xbox One! Right? … Japan finally got the console (nine months after it hit shelves in North America, Europe and Australasia), but the usual enthusiastic crowds that greet big launches in Japan were absent on Thursday morning. Ultimately we’ll have to wait for next Wednesday with the release of the Media Create charts to know how the Xbox One’s Japanese launch is really going, but keep in mind that the Xbox 360 only sold about […]
Released in the fall of 1985, Super Mario Brothers hit the shelves for NES. 30 years later another life cheat has been found! This infinite lives cheat is just one of many in the series, but a reminder that video games never die. For this trick to work, you need to start a two-player game and follow this video:
Nexus Gaming Alliance‘s Midwest staff will be in action at Gen Con Indy, but we have also been signed on for our east coast crew to host Video Games United in DC! VGU will be the second largest video gaming set up that NGA has ever done boasting 125 set ups, along side of VGU’s other associates supplying arcades and other gaming goodies. Join us for a jam packed eGaming weekend at: Gen Con Indy (Indianapolis, IN): August 14-17, 2014 www.GenCon.com -or- Video Games United (Washington, DC): August 16-17, 2014 www.VGU-Con.com
The past week internal sources at Microsoft, have been making public a barrage of emails and notes passed down from the new CEO Satya Nadella. All letters cumulating in a huge shift internally at Microsoft as they not only focus on realigning a solid business plan for their once “golden child” Xbox One, but also in their technology divisions. One of these cuts include the Santa Monica and Vancouver branch of “Xbox Studios Entertainment,” The leads in creating original programming for the Xbox One’s All-in-one platform. Microsoft since E3 has vowed to change their game plan and switch to a more Gamer friendly approach. With almost no mention of the Kinnect at E3, but also focusing all their power on video gaming. Not only do the cuts involve things related to the Xbox One, but also in their mobile department. This made very clear on Thursday as Microsoft announced its […]